Posts Tagged "game design"

  • Games Creation Made Easy

    I just bought an HD video camera from Big W for $148. Thank God the Flip phenomena of cheap flash card video cameras has finally crossed the Pacific from the US. Mine came directly from China, another brand variant but no doubt there will be others and the price point will continue to drop. The ubiquity [...]

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  • Addicted to Flight Control

    I’ve got to admit it, like a lot of iPhone and ipod Touch owners, I’m totally addicted to Flight Control. Like many addicts I can rationalise my addiction easily because this is an Australian game developed by Melbourne company Firemint.  I’m not wasting time, I’m just supporting good old Australian digital media know-how. I’m also locked [...]

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  • Make it

    On Friday we launched a new range of courses at AFTRS to be run in 2009. More information can be found here. Among the new courses are Graduate Diplomas in Game Design, Animation Directing and Virtual Worlds. The unique approach of these courses is to share core coursework in Directing Concepts and Skills, Emerging Media [...]

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  • LAMP VI hits the spot

    We’re currently in the midst of running our sixth LAMP cross media prototyping residential in Freycinet, Tasmania. It has been a very lively and challenging experience with creative teams taking part from a wide range of backgrounds with a dynamic team of mentors and developers. We’ve been very lucky to work with Tony Walsh, a [...]

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