Posts in the "Games" Category

  • Games Creation Made Easy

    I just bought an HD video camera from Big W for $148. Thank God the Flip phenomena of cheap flash card video cameras has finally crossed the Pacific from the US. Mine came directly from China, another brand variant but no doubt there will be others and the price point will continue to drop.
    The ubiquity of [...]

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  • Addicted to Flight Control

    I’ve got to admit it, like a lot of iPhone and ipod Touch owners, I’m totally addicted to Flight Control. Like many addicts I can rationalise my addiction easily because this is an Australian game developed by Melbourne company Firemint.  I’m not wasting time, I’m just supporting good old Australian digital media know-how. I’m also locked [...]

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  • Please Dad, can I have an ipod Touch?

    This has been a familiar refrain around my house all year and now I get it from my four year old after he’s blown a few tunes on the Ocarina and Tap Tapped out a few more on my iphone. It all started last November with a concerted campaign by my eleven year old to [...]

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  • Whai Whai Sydney?

    In November 2006 NSW Premier Morris Iemma announced that Sydney would roll out a free wifi network claiming that it would boost business in the city. There’s been a lot of water under the bridge since then in NSW politics and in May 2008 they finally announced that this grand vision, along with many others, [...]

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  • GameOn going off in Brisbane

    It’s worth checking out the Studio GameOn site which runs between Jan 5th and Feb 13th following the trials and tribulations of a team who are making a playable game during this six week period. The studio runs alongside the GameOn exhibition which is now in Brisbane fresh from its season at ACMI last year. [...]

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  • Mobile Aps big thing at MIT

    MIT has put students to work creating mobile applications for the iphone and android platforms among others. The results look impressive after a 13 week development period. They’re predicting that creating this kind of application is only going to get easier over time. Read the article and see a selection of the applications featured here.
    All [...]

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  • Gamejam 08 is coming

    Gamejam 08 is coming up very soon. A group of us are running a game pitching event this coming Saturday from 10am – 4pm at AFTRS in the Entertainment Quarter in Sydney. Come along and demo a game, pitch an idea for a game or virtual world or attend our rapid ideas development workshop. Among [...]

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  • Make it

    On Friday we launched a new range of courses at AFTRS to be run in 2009. More information can be found here.
    Among the new courses are Graduate Diplomas in Game Design, Animation Directing and Virtual Worlds. The unique approach of these courses is to share core coursework in Directing Concepts and Skills, Emerging Media and [...]

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  • Emotional Games

    I instantly fell in love with Jenova Chen’s game FlOw when I first played it last year. It’s such a contemplative experience to play the game – a rare thing in an increasingly accellerated and anxiety ridden world. Tonight I discovered Jenova’s earlier game Cloud which he completed while a student at USC.
    I had such [...]

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  • George Miller and Corey Barlog join forces

    This is not an alliance that I would have predicted but boy does it have potential to produce something interesting. There’s a great series of interviews available with both Corey and George (separately) on Ngai Croal’s Level Up Newsweek blog which you can read here. The big news is that they are going to make [...]

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