Posts in the "Education" Category

  • Make it

    On Friday we launched a new range of courses at AFTRS to be run in 2009. More information can be found here. Among the new courses are Graduate Diplomas in Game Design, Animation Directing and Virtual Worlds. The unique approach of these courses is to share core coursework in Directing Concepts and Skills, Emerging Media [...]

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  • Experience Design

    Recently we have been brainstorming concepts and furiously writing new curriculum which we are going to teach at AFTRS in 2009. The work we have been doing at our Laboratory of Advanced Media Production has been influencing many of our new offerings in games, virtual environments and more generally in screen content. The process of [...]

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  • It’s on the grapevine, Baz Lurhrman’s Set to Screen podcasts have hit the iTunes store offering young filmmakers an insight into the process behind the making of new feature film Australia. Critic Lynden Barber mentions it in his blog Eyes Wired Open and credits Luhrmann and Fox for a genuine effort to reach out to [...]

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  • Randy Pausch

    I’m not a huge Oprah fan but this is an amazing video from a courageous and inspiring man called Randy Pausch giving his ‘last lecture’. I’ve blogged about Randy Pausch before – he is one of the founders of the Carnegie Mellon University Entertainment Technology Center and was jointly responsible for developing an amazing and [...]

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  • A couple of graduates of the USC games course have just been nominated for a BAFTA Award for Games Innovation. I’ll warn you now, their short game flOw is highly addictive as well as strangely beautiful from a visual and audio perspective. It’s great news that the BAFTAs have been far sighted enough to recognise [...]

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  • I don’t know what social networking guru Danah Boyd would have made of Melbourne’s RACV club where I heard her speak last week. It’s a such a weird architectural collision of old and new Melbourne Australiana with a massive wood panelled foyer overlooked by two huge silver kookaburras. What better place for an Australian education [...]

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  • Fresh, compelling and rapidly developed. De Blob was created by a group of students at the HKU (Utrecht School of the Arts) and Utrecht University. The game was subsequently bought up by THQ and is now being developed as a new Wii title by Blue Tongue games in Melbourne. This is a great example of [...]

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  • LAMP VI hits the spot

    We’re currently in the midst of running our sixth LAMP cross media prototyping residential in Freycinet, Tasmania. It has been a very lively and challenging experience with creative teams taking part from a wide range of backgrounds with a dynamic team of mentors and developers. We’ve been very lucky to work with Tony Walsh, a [...]

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  • We have recently been putting a lot of thought into how we best engage with games in our educational programs. As a media school it’s overdue that we make a more serious engagement with a form of media that is becoming more potent every day. But should our post graduate courses train game artists to [...]

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  • The future of filmmaking – and of entertainment media in general – is murky indeed. Ran a course with my colleagues from LAMP today with incoming students at AFTRS. We profiled a range of new entertainment formats and got the students to brainstorm and pitch back ideas of how they would combine them with some [...]

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