It’s worth checking out the Studio GameOn site which runs between Jan 5th and Feb 13th following the trials and tribulations of a team who are making a playable game during this six week period. The studio runs alongside the GameOn exhibition which is now in Brisbane fresh from its season at ACMI last year. [...]
Read More...Posts in the "Rapid Prototyping" Category
-
-
MIT has put students to work creating mobile applications for the iphone and android platforms among others. The results look impressive after a 13 week development period. They’re predicting that creating this kind of application is only going to get easier over time. Read the article and see a selection of the applications featured here.
Read More...
All [...] -
Recently we have been brainstorming concepts and furiously writing new curriculum which we are going to teach at AFTRS in 2009. The work we have been doing at our Laboratory of Advanced Media Production has been influencing many of our new offerings in games, virtual environments and more generally in screen content. The process of [...]
Read More... -
Raph Koster is the author of the book ‘A Theory of Fun’ and presents some groundbreaking ideas in a GDC Podcast titled ‘Where Game Meets the Web’. Raph’s blog can be found here.
Read More...
The linear media industries have been hearing about all the implications of Web 2.0 for the past two years and it’s taking hold. [...] -
We’re currently in the midst of running our sixth LAMP cross media prototyping residential in Freycinet, Tasmania. It has been a very lively and challenging experience with creative teams taking part from a wide range of backgrounds with a dynamic team of mentors and developers. We’ve been very lucky to work with Tony Walsh, a [...]
Read More...




