I attended a conference run by the Australia Council and the ABC today called Revealing the Arts. OK, there’s a long way to go here, but it didn’t really come together and you got the feeling by the end of the day that the gap between the ‘geeks’ and the ‘luvvies’ is here to stay. Rights [...]
Read More...Posts in the "Creativity" Category
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Yesterday I attended the opening of Screen Worlds, a new exhibition space at the Australian Centre for the Moving Image in Melbourne. A massive crowd assembled to hear Ms Blanchett launch the show along with Victorian Premiere John Brumby. It’s a spectacular exhibition that profiles the development of film and television, games and interactive media [...]
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It’s worth checking out the Studio GameOn site which runs between Jan 5th and Feb 13th following the trials and tribulations of a team who are making a playable game during this six week period. The studio runs alongside the GameOn exhibition which is now in Brisbane fresh from its season at ACMI last year. [...]
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MIT has put students to work creating mobile applications for the iphone and android platforms among others. The results look impressive after a 13 week development period. They’re predicting that creating this kind of application is only going to get easier over time. Read the article and see a selection of the applications featured here.
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Gamejam 08 is coming up very soon. A group of us are running a game pitching event this coming Saturday from 10am – 4pm at AFTRS in the Entertainment Quarter in Sydney. Come along and demo a game, pitch an idea for a game or virtual world or attend our rapid ideas development workshop. Among [...]
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I instantly fell in love with Jenova Chen’s game FlOw when I first played it last year. It’s such a contemplative experience to play the game – a rare thing in an increasingly accellerated and anxiety ridden world. Tonight I discovered Jenova’s earlier game Cloud which he completed while a student at USC.
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I’m now a commuter and becoming an avid podcast listener while traveling to and from work. My journey has been particularly quick the last few weeks as I’ve become totally addicted to JC Hutchins’ 7th Son. Have even found myself having ‘driveway moments’ sitting in the car waiting to hear the end of an episode [...]
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Recently we have been brainstorming concepts and furiously writing new curriculum which we are going to teach at AFTRS in 2009. The work we have been doing at our Laboratory of Advanced Media Production has been influencing many of our new offerings in games, virtual environments and more generally in screen content. The process of [...]
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Raph Koster is the author of the book ‘A Theory of Fun’ and presents some groundbreaking ideas in a GDC Podcast titled ‘Where Game Meets the Web’. Raph’s blog can be found here.
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The linear media industries have been hearing about all the implications of Web 2.0 for the past two years and it’s taking hold. [...] -
We’re currently in the midst of running our sixth LAMP cross media prototyping residential in Freycinet, Tasmania. It has been a very lively and challenging experience with creative teams taking part from a wide range of backgrounds with a dynamic team of mentors and developers. We’ve been very lucky to work with Tony Walsh, a [...]
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